What we behold, the trust-latency gap, designing haptics

Weekly curated resources for designers — thinkers and makers.

“The sentiment of the change brought on by AI has never been more relevant than it is now. Technology has always accelerated, but it feels like we are at an inflection point. Where AI business innovation, AI automation, and AI-driven technological disruption are shaping us faster than we can behold. Whether you like it or not, our tools are shaping us, and we are complicit in their methods and tricks.”

We become what we behold
By Chris R Becker

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Editor picks

The UX Collective is an independent design publication that elevates unheard design voices and helps designers think more critically about their work.

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Make me think

  • When moving fast, talking is the first thing to break
    “When you make speed and “moving fast” the biggest priority on a project or in an organization, the first thing to breakdown is talking to each other. Talking takes time. Consensus is expensive and slow. In a pressurized environment there’s no time to schedule calls, get input from subject matter experts, or resolve key differences of opinion.”
  • One developer, two dozen agents, zero alignment
    “At this point, in early 2026, all coding agents are designed as single player experiences. But building software isn’t a single player game. [Here] I talk through why we need collaborative AI engineering tools and show how we’re exploring the problem.”
  • Design and engi­neer­ing, as one
    “The only problem is that building complex digital products is nothing like shovelling pig iron more efficiently at Bethlehem Steel. Yet over a hundred and twenty years later, most of us are still running product teams on a model that was designed for a problem we don’t have.”

Little gems this week

I watched the Manosphere doc; here is how design makes things worse
By Maria Teresa Stella

Oh, but there’s one more thing
By Peter (Zak) Zakrzewski

Notes from the people building your future
By Dora Czerna

Tools and resources

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What we behold, the trust-latency gap, designing haptics was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.

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