The UX Double Diamond is dead, and in AI only one survives for software

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Two diamonds drawn for a world where the second one cost real money. Both the double diamond and design thinking priced building as the risky step, and that price collapsed. What’s left is a one-page brief and a wider generation step. The Design Council launched the Double Diamond model in 2004: two diamonds, problem then solution, … Weiterlesen

For the Designless

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On the value of cultural references, and the cost of losing them at scale. Photo by Yonghyun Lee on Unplash A designer is not an artist. A designer is a commercial problem-solver, hired to take a client’s half-formed intent — a vibe, a feeling, a vague sense of “make it look professional” — and give it form. That is the job … Weiterlesen

Five eras of UX, First drafts, Logos made of data, Voice AIUX patterns

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Weekly curated resources for designers — thinkers and makers. “There are two famous lines about history, and UX earns both. George Santayana wrote that those who cannot remember the past are condemned to repeat it. The version usually credited to Mark Twain is gentler: history doesn’t repeat itself, but it often rhymes. I like that one better.” Five eras … Weiterlesen

Your first draft now has a log

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Workplace surveillance has reached the one place it couldn’t: the thought before the thought. Cover image: generated by the author with AI. People tell AI what they tell no one else. A 2024 study with the fitting title Trust No Bot went through real conversations between people and language models and found health, money, relationships and work … Weiterlesen